The Definition of Done should be tailored to fit the team. A general definition of done would be when a story is in production and being used at the same time.
However, the concept of "done" is subjective and can vary from team to team, and even from project to project. Some teams might consider a project "done" when it has been thoroughly tested and is ready for deployment, while others might consider it "done" when it has been successfully deployed and is being used by end users.
That being said, there can be a time buffer between when a story has completed development and when it goes live. This buffer can make it difficult to accurately track and estimate how long a story took to develop from beginning to end. Done should also include the rest of the team being happy with the quality of the product as well as some testing to ensure it’s functional and doesn’t contain bugs.
Is a project done when all the features have been implemented? Is it when all the bugs have been fixed? Or is it something else entirely? Here are a few tips to help you and your team determine when a project is truly complete:
By following these tips, you and your team can establish a clear, consistent definition of "done" that will help you deliver high-quality, reliable code on every project.